Big Walk Gets Why Co-Op Works Better When Talking Is the Mechanic
A lot of co-op games say they are about teamwork when what they really mean is that four people can stand in the same place and spam different abilities at the …

A lot of co-op games say they are about teamwork when what they really mean is that four people can stand in the same place and spam different abilities at the …

A lot of pirate games still think the fantasy begins and ends with broadside cannons, rum, and a guy yelling from a quarterdeck. That stuff is fun. I am not …

One of my favorite things in indie games is when somebody looks at a giant, social genre and asks a slightly perverse question: what if we kept the ritual, but …

Some games die with a whimper. A delisting here, a server shutdown there, and suddenly a weird little world just blinks out. That’s why I can’t stop thinking …

The thing I love about Steam Next Fest is that it still feels a little unruly. Even after Valve has turned it into a massive seasonal event, it hasn’t …

There’s a moment in every indie developer’s journey where the math stops making sense. You’ve poured years into something with no guarantee of …

There’s something genuinely inspiring about a developer who refuses to ship before it’s ready. In an industry increasingly dominated by rushed …

There’s a moment in every Vampire Survivors run where your little character becomes essentially a mobile weapons platform—lasers firing in every …

There’s a particular kind of confidence required to make a 3D platformer in 2026. Nintendo’s been running that game since 1996, and anyone stepping …

Four weeks into early access, Hytale just held its first Mod Jam. Over 160 entries. Five winners. $5,000 in prizes. But here’s what caught my attention: …

Steam Next Fest is less than a week away, and if you’ve never experienced one of these events, you’re in for a treat—or an overwhelming avalanche of …

There’s something deeply compelling about the number twenty. Twenty years is enough time to watch entire gaming trends rise and fall. To see consoles …

There’s a certain kind of developer confidence that makes you sit up and pay attention. When Edmund McMillen—the mind behind Super Meat Boy and The …

There’s something beautiful about watching a modding community pivot. For months, Project Zomboid’s modders have been doing what they do best: …

February’s the shortest month, but indie devs apparently didn’t get the memo. My backlog is already crying and we’re barely a week in. Here …

February is looking absolutely stacked for indie games. Whether you’re into tactical RPGs, chaotic action, or just want to chill and grow alien crops, …